

             * * *  Tzvika's Revenge II read me file  * * *

	This file covers the following topics:

[1] The game
[2] The mission editor
[3] Help, Troublesooting and FAQ

[1] The game

1st, an important note: Those of U that have a fast PC, change the game speed
value in the INI file. (I don't recommend high values)

2nd, another important note: This game is somehow unstable. Make sure U save
after every mission 'cause it may decide to reboot. When these lines are 
written there's 1 fatal bug known: When the mission is loading, a message
'Error: File not found.' appears. Then U go back to dos and the next EXE file
U run, the machine crashes.

3rd, If any1 manages 2 finish the game WITHOUT cheating when the computer set
to 'sniper' and CAN PROVE IT - I'll personally give him 5 shekels.

- This game is the newest game from Kurush production, Inc. It was started 
somewhere in the beginnin' of '96 and now I decided to finish it.
If there's any bug in the game, please contact me at the phone/e-mail listed 
below in section [3]. But if U have any problem playin' the game, don't dare
callin' me, cause I'll slam the phone.

- For those of U who didn't C the 1st game (lucky u ;-) ) or don't remember:
For many years, Bruria ruled the school. Tzvika killed her, but she resurected
and now she's back, uglier and stronger than ever. 
In this game, U play the team of Tzvika and Moshe who R out 2 eliminate the
threat of Bruria, hopefully this time forever...

- Enemies you may encounter:
  * Student. A nurd, armed with a pistol. Not a real threat 4 a stud like 
    Tzvika.
  * Teacher. An ugly, red haired creature, armed with a shotgun. Altough low
    Rate of fire, a shot from her is deadly. (Dosen't she look femiliar?...)	
  * Safe Guard. Armed with dual Uzi's, this is a deadly enemy. Try 2 get 
    Yourself an armor by the time you start meeting those...
  * Hedy. With her laser-shooting glasses, she can exterminate U within 
    seconds. Especially if your name is Shai.....
  * Nati. Armed with an Uzi. What can I say 'bout him?
  * Tower lady. An old lady from the Tower. Armed with a laser, she will fry 
    you. Beware of those.
  * Rina. She's ugly, she's mean and she's got an Uzi...
  * A Goatman. The goatmen are invading!!! And they're armed with a minigun!
  * Ass guy. He will fart your soul away.....
  * Bruria. This is your main problem. Exterminate her at any cost. 
    She's (or shall i say IT'S?) armed with dual miniguns. 
  * There may be some other creatures I don't know about....

- In order 2 win the game, you'll have 2 buy new weapons, (U dont wanna get 
  stuck with a pistol 4 the whole game, dont U?), heal yourself, and get 
  an armor. Of course you'll need some money 2 buy new weapons. U get the
  money by killin' your enemies. (Kill AND earn money? super-joy!!!). Every
  creature has it's own value. For every level you play, the computer joins
  the values of all the creatures U kill. Half of this summary goes straight
  2 your pocket. 2 get the other half, you have 2 shoot good. Your accuration
  ratio is the percent of the other halft you'll get. I.E. If you earn 3000$ in
  A level, you'll get 1500$ right away. If your accuration ratio is 50%, you'll
  get 50% of 1500$. What means that the overall sum of this levels gives you
  2250$. So, shoot 'em all!!!!!

- Weapons you may buy:
   
   * Shotgun: low fire rate, high fire power
   * Uzi: medium fire rate, low fire power
   * Minigun: high fire rate, medium fire power
   * Laser: low fire rate, extra high fire power
   * LAW: very low fire rate, super high fire power

  Of course, if you're outta ammo, you can activate your "flamer" by 
  pressing the ` key (left to the 1 key). Stinkness then should be enormous.

- While playing, you will encounter powerups, represented by [?] images.
  There are several types of powerups:

   * 30 Bullets: Reloads your current weapon's magazine with 30 bullets.
   * Beans: What happens when you eat beans? fart 'em away!
   * First aid: Gives current player full health.
   * Booby trap: Wounds the shooter.
   * Double fire power: Doubles your current weapon's fire power.
   * Nuke: kills all of the enemies in the screen.
   * Extra Life: Increases the player's lives by 1.

- Game controls:

  * Use the mouse as your aiming tool. Scroll with the mouse or the 
    left/right arrows. Fire with the left mouse button or space bar.
    switch Tzvika/Moshe with <TAB> or the right button. 
  * To slow down or speed up the game use '+' and '-' keys.
  * To quit the game immediatly press F5.
  * To activate night vision (in dark places) press V.
  * To pause the game press P.
  * To switch weapons use 1-6 keys.

- Game menus:

MAIN MENU:
  * Start your mission: Gets U 2 the mission menu.
  * Save this game: Saves the current game.
  * Load a game: Loads a saved game.
  * Restart game: Isn't it self explaining?
  * Credits: Tells U who created this amazing game.
  * Quit game: Take a wild guess...

MISSION MENU:
  * Purchase weapons: Here you improve your firing abilities. Just click
                      on the weapon you want 2 buy. If U have enough money,
                      you will get it. (the number in black is the price)
  * Reload weapons: Same as the above, Reloads your weapons. 
  * Hospitle: Here U heal your wounds and buy extra lives. (nothin' free!!)
  * Buy armor: Here U buy armor, which will decrease your wounds.
  * Main menu: Gets U back 2 the main menu.
  * Let's rock: Play the #$^$%& game!!!


[2] The mission editor
I made it the simplest way I could, putting 50 minutes of work in it.
If U have a bit of computer knowledge U will get it 2 work very fast.
In the editor, U have:
  1) Clear buffer - start a new mission
  2) Edit events - Edit the scenario. Enemies have some parameters.
     - Event: when the enemy will appear. U have:
       a. 0=EvStart: Appears when the mission begins
       b. 1=EvTimer: Appears when the number of seconds in Event Value has passed.
       c. 2=EvKills: Appears when you've killed the number of enemies in Event
                   Value.
     - Event Value: Holds the value for Event. Has no meaning for EvStart
     - Enemy type: Self explaining.
                game 2 freak out.
     - Armor type: Same as the player's. Don't use values over 5 or the enemy
                   will be invulernable. I normally give old ladies 2
                   and bruria 3. Value of 0 will cause the enemy 2 die in 1
                   shot. (or the game may crash)
     - Hit points: Self explaining. I normally give students 50, Teachers 100,
                   Guards 250, Old ladies 400, Bruria 600.
     
     Press Ins to insert a new enemy, Del to delete, or E to edit.
     After you fill in the parameters above, you will be asked if you
     want to randomize enemies. If you answer yes, the enemy will apear in
     the upper-left corner of the scenario, else you will have to choose its
     position.

  3) Define mission: here you have:
       - Mission number: Self explaining. The created will will be called 
                         MISS + Mission number. I.E. if mission number=5
                         then the file will be called miss05.

       - Mission name: As simple as that. The name that will be presented
                       Before U start the mission.

       - Background: The background set. U must create 3 GIFs and name them
                     *.BK1, *.BK2, *.BK3 and save the palette in *.COL,
                     I.E. KUDY.BK1, KUDY.BK2, KUDY.BK3, KUDY.COL, 
                     and enter the file name (KUDY in our case) here.
                     (note: the GIFs must B 320x200x256. I used AA.
                      Ofcourse, the 3 pics should B continuoes...)

  4) Save mission: Guess....
  5) Quit: Take a wild #^$@$%^@$ guess...

  Note: change the INI file value 2 play levels after the last level
  (U make'em). U can play an individual level by loading a game called 
  "!@#$PLAY".
 
[3] Help, Troublesooting and FAQ

  First, a note:
    NEVER call me about cheats. If you have a bit of a brain, you'll know 
    how 2 find 'em. I even left the EXE unpacked!! 
    If U don't find any cheats, try cheating with Game Wizard, Save Cheat, 
    UGE, or any other universal cheat program.
    But, comin' 2 think 'bout it, Y cheating on such an easy game?!?!

  Note for all non-DOS users:
     This game was designed under a DOS envirmonet, and as a DOS game.
     I donno how it will react under non-DOS systems. I believe it will work
     for windows 3.xx users. As for WIN95 or OS/2, the deal is this:
     these two operating systems take over all the computer's devices,
     and approve access to them only thru drivers, so i donno if it 
     will work at all. Anyhow, run this as a DOS program...
     I have reasons 2 believe that it will work under OS/2. I doubt it will
     work well under WIN95. Anyhow, WIN3.xx users, quit 2 DOS and then run.

  This game requiers:
    - 386-based machine or above (486 recommended)
    - 4MB RAM (8MB recommended)
    - Xms memory manager (such as HIMEM.SYS, QEMM386, 386-To-The-Max)
    - Ems memory manager (such as EMM386.EXE, or the ones included with 
      QEMM386 or 386-To-The-Max
    - VGA graphics card (Yeah, like somebody don't have one)
    - Sound Blaster recommended (Or you won't hear the amazing sounds we 
				 "borrowed" from Syndicate(tm))
    
  TrubleShooting Section:

    Q: I started the game and it told me that I don't have enough Ems/Xms,
       Although I have 4MB of RAM.
    A: Try to remove SmartDrv, or any other TSR's if exists. 

    Q: How can I free Conv. memory?
    A: Remove any unneccesary TSR's.

    Q: I played a mission and nothin' happened for a long while so I gave up.
       Is the game fucked up?
    A: Nope. The game is programmed in a way that some enemies can appear
       like 2 minutes after you start the mission (In fact, it can be up to
       4 Bilion seconds...).	

    Q: Why is the resolution so low?
    A: Fuck you, asshole. Let's see you doing a game like we did.

    Q: Why do the enemies fly?
    A: 'Cause I wrote this game's engine in 3 days, and makin' enemies stand 
       on land, which changes every mission takes a long while and I didn't 
       wanna work that hard. Besides, this game sucks anyway and I don't C 
       a reason for any1 2 play it.....
  
    Q: I started the game and my machine blew up. I'm gonna kill you all.
    A: Oops. That explains all the compiler warnings... 
         Just kidding. The game can't blow your machine up. Or can it?...


              Shai Yallin,
                       09-8946910, <r_yalin@inter.net.il>
              February 16th, 1997.